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  • Suppose your artist has given you a set of sprite images like in this pack : SpritesheetTest.7z (Original sprite ripped by http://www.nes-snes-sprites.com/contra.html)
  • You need to first align the textures so that they can be played in sequence using eg: photoshop animation function(very not userfriendly) / Aftereffect / Pencil Aligned AEP.7z, Export the sequence as a set of images.
  • Open Texture packer and select EaselJS
     Image Added
  • Drag and drop all the images you just prepared into the Texture packer
    Image Added 
  • Fill in Json and Texture file to the file in which you need to save and then publish texture, you will get one JSON file and a PNG file.