Welcome to behaviour programming

  • This collection will include behaviour for game NPC/Bullet/Missile/etc behaviour frequently asked by students.
  • To simplify the demonstrative effort, Processing (Based on JAVA) will be used to demonstrate the implementation.

Pre-requisite:

  1. Basic maths knowledge Revision of Junior/High school maths
  2. Programming in Processing or equivalent programming used

Objectives:

  1. Learn to programme object to move in simple desirable way

Descriptions:

 

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